3D artist
Photorealistic architectural imagery for residential architecture, interiors and exteriors rendered in 3ds Max and Corona Renderer.
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About

I’m a 3D artist specializing in photorealistic imagery for residential design. My work focuses on creating atmosphere through accurate lighting, material definition, and thoughtful composition.
My technical practice is built on 3ds Max and Corona Renderer, with a particular focus on lighting, material calibration and scene optimization for off-plan residential briefs.
I’m currently seeking opportunities to contribute to a visualization or design studio, where I can continue refining my craft while supporting high-quality visual output.
Skills
Education
Certifications
Contact
I’m currently open to junior roles, internships, and studio opportunities in architectural visualization.
For inquiries or opportunities, feel free to reach out.
hello@mckinleynash.comGet in Touch